Split sonic 3 and knuckles rom
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Version 1.9 - Compatibilility and Bugfixes 3moįixed a gamebreaking bug that froze Knuckles and Tails' final cutscene in the upper path of Angel Island act 2 when this mod is active Optimized Mighty's initialization code to improve compatibility with other modsįixed a softlock introduced in Version 1.9 that broke the cutscene for Mighty in Knuckles' path of AIZ2 Restarting in AIZ2 and ICZ2 will remember if the stage began in knuckles' pathĪdded a check to reset mighty's rolling and bouncing flags on groundĭded a check to disable mighty's spike immunity if he stops rolling mid-air for any reason (EG: springs)Īdded a check to ensure mighty's spike immunity is properly reset on jumping Mighty won't uncurl on spikes if invincible and bounce normally if using a drop on them
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Version 1.11 - Collision Fixes and More 10dįixed a bug that prevented other characters (EG: Extra Life) from using the peelout with this mod activeįixed a bug that caused right wall spikes to hurt mighty despite the immunity code triggeringįixed a bug originated by char.flags not yet initialized that caused mighty to face the wrong direction when dropping down on spikes with no horizontal speedįixed a bug originated by char.flags not yet initialized that caused mighty to bounce far too much when hitting spikes underwaterįixed a bug that caused the spike immunity from being triggered when carried by Tails (or Chaos)įixed three frames of Mighty hanging having miscolored pixels Restarting from checkpoints in AIZ2 will correctly account for the water level Version 1.12 - Improved AIZ2 and ICZ2 restart 7dįixed a bug in the start position for AIZ2 and ICZ2 when "restart act" is used